Ahead of next week's release, Rockstar confirmed that GTA 5 is the most expensive player ever made, costing a whopping £170 million to produce.
Eclipsing the budgets of the companions AAA securities like Call of Duty: Black Ops 2 and Watch dogs, Rockstar North has revealed that the £170 million spent to build GTA 5 is the highest altitude ever squirted on a game.
With more than 3 million copies of GTA 5 having already pre-ordered, it is expected that the long-awaited title will recover his considerable outlay in double quick fashion. It has been suggested that GTA 5 will sell more than 25 million copies during its opening 12 months, generating sales upwards of £ 1 billion.
Such a big budget looks set to produce one of the greatest games ever made, with the world of GTA 5 bigger than all previous GTA titles combined.
"What we've done is create a world that you can lose. A site that is interesting and fun to live, "Aaron Garbut, series Art Director at Rockstar North, Edinburgh based studio responsible for GTA 5 said.
"Any sort of commercial scale, Grand Theft Auto is easily the largest cultural export of Scotland ever," Brian Baglow, a writer on the first GTA game said in an interview with the Scotsman. "The series has sold something like 135 million copies so far."
He added: "it's coming up to 17 years since GTA began and it became something I don't think anyone involved with the original game you would have expected.
"The series has come not only by leaps and bounds, but wide gaps by then. Has become much more than the sum of its parts, is a phenomenon completely. This is the Fifth major release, and the nice thing is that all of them were done here in Scotland. "
Last week, Rockstar has suggested that although not GTA 5 Xbox releases one or GTA 5 PS4 had yet been confirmed, the game already ' next-gen ' feel.
"Compared to GTA 4 this [GTA 5] definitely feels ' next generation ' to us," Phil Hooker, associate Technical Director of Rockstar North said in a recent interview.
"When we started we knew the scope of GTA 5 was huge and incredibly ambitious. Fortunately the complete GTA 4 had a team that already knew very well with the hardware. "
He added: "every aspect of the game should be better, richer and smoother gameplay and knowing that we were launching on the same platforms meant we could concentrate on extracting the maximum from the console and making the game as awesome as possible.
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